RtlAdjustPrivliege函数
RtlAdjustPrivliege一个非常实用的函数
这个函数封装在NtDll.dll中(在所有DLL加载之前加载),被微软严格保密,就是说你在MSDN上查不到关于他的任何信息。
先来看看这个函数的定义(Winehq给出):
NTSTATUS RtlAdjustPrivilege
(
ULONG Privilege,
BOOLEAN Enable,
BOOLEAN CurrentThread,
PBOOLEAN Enabled
)
参数的含义:
Privilege [In] Privilege index to change.
// 所需要的权限名称,可以到MSDN查找关于Process Token & Privilege内容可以查到
Enable [In] If TRUE, then enable the privilege otherwise disable.
// 如果为True 就是打开相应权限,如果为False 则是关闭相应权限
CurrentThread [In] If TRUE, then enable in calling thread, otherwise process.
// 如果为True 则仅提升当前线程权限,否则提升整个进程的权限
Enabled [Out] Whether privilege was previously enabled or disabled.
// 输出原来相应权限的状态(打开 | 关闭)
很多人大概没有听说过他的大名,但是相信有很多人见过进程提权的过程
拷一段我写的提权上来吧
:
BOOL ImproveProcPriv()
{
HANDLE token;
//提升权限
if(!OpenProcessToken(GetCurrentProcess(),TOKEN_ADJUST_PRIVILEGES,&token))
{
MessageBox(NULL,"打开进程令牌失败...","错误",MB_ICONSTOP);
return FALSE;
}
TOKEN_PRIVILEGES tkp;
tkp.PrivilegeCount = 1;
::LookupPrivilegeValue(NULL,SE_DEBUG_NAME,&tkp.Privileges[0].Luid); // 获得 SE_DEBUG_NAME 特权
tkp.Privileges[0].Attributes = SE_PRIVILEGE_ENABLED;
if(!AdjustTokenPrivileges(token,FALSE,&tkp,sizeof(tkp),NULL,NULL))
{
MessageBox(NULL,"调整令牌权限失败...","错误",MB_ICONSTOP);
return FALSE;
}
CloseHandle(token);
return TRUE;
}
看看吧,这个提权快要累死了...
但是 如果有这个函数就不一样了,你可以只用一个函数就实现这个功能,甚至功能远多于上面的代码...
通过恰当的IDE设置和必要的Defination,上面这个函数的功能你完全可以通过一行代码来实现。
RtlAdjustPrivilege(SE_DEBUG_NAME,1,0,NULL);
正文:
下面我们看一下这个函数是怎么运行的,顺便学习下强大的IDA
IDA 载入ntdll.dll (我这里载入的是 WinDBG自动下载的 Symbol里面的英文版本 可能不同的Windows版本略有不同)
先把函数的原型给输入IDA 方便一下阅读,然后开始阅读汇编代码了(党和国家考验我们的时候到了)。
看看Graph View 真的是很牛啊...
看看函数最开头...
mov edi, edi ; 这句话是废指令
push ebp
mov ebp, esp
sub esp, 30h ; 48个字节的子过程域Auto变量
cmp [ebp+CurrentThread], 1 ; 判断CurrentThread参数是否被指定为1
mov eax, dword_7C97B0C8
mov [ebp+var_4], eax
mov eax, [ebp+Enabled]
mov [ebp+IsEnabled], eax ; BOOL *IsEnabled = Enabled;
lea eax, [ebp+var_28]
push eax
jz loc_7C93378B
判断是调整进程权限还是线程权限,
CurrentThread == TRUE
push 0
push 28h ; TOKEN_ADJUST_PRIVILEGES | TOKEN_QUERY
push 0FFFFFFFEh ; GetCurrentThread()
call ZwOpenThreadToken
jmp loc_7C929A7A
CurrentThread == FALSE
push 28h ; TOKEN_ADJUST_PRIVILEGES | TOKEN_QUERY
push 0FFFFFFFFh ; GetCurrentProcess()
call NtOpenProcessToken
然后两个代码块同时指向这里
loc_7C929A7A: ; 很明白了吧 判断进程/线程令牌是否成功被打开
test eax, eax
jl short loc_7C929AE4 ; 没成功则跳
若 执行成功
mov eax, [ebp+Privilege]
mov [ebp+dwPrivilege], eax
mov al, [ebp+Enable]
xor ecx, ecx ; ecx清零
neg al
push esi
mov [ebp+NewState], 1
mov [ebp+var_C], ecx
sbb eax, eax
and eax, 2
mov [ebp+var_8], eax
lea eax, [ebp+ReturnLength] ; 实际返回长度
push eax
lea eax, [ebp+OldState]
push eax ; 旧的特权 指针
push 10h ; sizeof(TOKEN_PRIVILEGES)
lea eax, [ebp+NewState]
push eax ; 新的特权 指针
push ecx ; FALSE 因为上面有xor ecx,ecx
push [ebp+TokenHandle]
call NtAdjustPrivilegesToken ; 调用 AdjustPrivilegesToken提权
push [ebp+TokenHandle]
mov esi, eax ; eax备份
call ZwClose ; 关闭 内核对象句柄
cmp esi, 106h ; 判断NtAdjustPrivilege执行情况 106h = STATUS_NOT_ALL_ASSIGNED
jz loc_7C947DF2
判断是否执行成功之后,开始输出最后一个参数
cmp [ebp+OldState], 0
mov ecx, [ebp+IsEnabled]
jnz loc_7C929E99
若 OldState != 0 则
mov al, [ebp+Enable] ; 应该很明显了 把Enable变量赋给al 也就是eax最后两位
若 OldState == 0 则
mov eax, [ebp+var_18]
shr eax, 1
and al, 1
jmp loc_7C929ADF
这个函数大致流程就是这样。
到这里差不多可以按一下传说中的F5了
int __stdcall RtlAdjustPrivilege(int Privilege, char Enable,
char CurrentThread, int Enabled)
{
int result; // eax@2
signed int AdjustResult; // esi@4
char returnValue; // al@7
int v7; // [sp+2Ch] [bp-4h]@1
int IsEnabled; // [sp+4h] [bp-2Ch]@1
int TokenHandle; // [sp+8h] [bp-28h]@2
int dwPrivilege; // [sp+20h] [bp-10h]@4
signed int NewState; // [sp+1Ch] [bp-14h]@4
int v12; // [sp+24h] [bp-Ch]@4
int v13; // [sp+28h] [bp-8h]@4
int OldState; // [sp+Ch] [bp-24h]@4
char ReturnLength; // [sp+0h] [bp-30h]@4
unsigned int v16; // [sp+18h] [bp-18h]@11
v7 = dword_7C97B0C8;
IsEnabled = Enabled;
if ( CurrentThread == 1 )
result = ZwOpenThreadToken(-2, 40, 0, &TokenHandle);
else
result = NtOpenProcessToken(-1, 40, &TokenHandle);
if ( result >= 0 )
{
dwPrivilege = Privilege;
NewState = 1;
v12 = 0;
v13 = -(Enable != 0) & 2;
AdjustResult = NtAdjustPrivilegesToken(TokenHandle, 0, &NewState, 16, &OldState, &ReturnLength);
ZwClose(TokenHandle);
if ( AdjustResult == 262 )
AdjustResult = -1073741727;
if ( AdjustResult >= 0 )
{
if ( OldState )
returnValue = (v16 >> 1) & 1;
else
returnValue = Enable;
*(_BYTE *)IsEnabled = returnValue;
}
result = AdjustResult;
}
return result;
}
可读性好像仍然不高,看看这个...
/******************************************************************************
* RtlAdjustPrivilege [NTDLL.@]
*
* Enables or disables a privilege from the calling thread or process.
*
* PARAMS
* Privilege [I] Privilege index to change.
* Enable [I] If TRUE, then enable the privilege otherwise disable.
* CurrentThread [I] If TRUE, then enable in calling thread, otherwise process.
* Enabled [O] Whether privilege was previously enabled or disabled.
*
* RETURNS
* Success: STATUS_SUCCESS.
* Failure: NTSTATUS code.
*
* SEE ALSO
* NtAdjustPrivilegesToken, NtOpenThreadToken, NtOpenProcessToken.
*
*/
NTSTATUS WINAPI
RtlAdjustPrivilege(ULONG Privilege,
BOOLEAN Enable,
BOOLEAN CurrentThread,
PBOOLEAN Enabled)
{
TOKEN_PRIVILEGES NewState;
TOKEN_PRIVILEGES OldState;
ULONG ReturnLength;
HANDLE TokenHandle;
NTSTATUS Status;
TRACE("(%d, %s, %s, %p)
", Privilege, Enable ? "TRUE" :
"FALSE",
CurrentThread ? "TRUE" : "FALSE", Enabled);
if (CurrentThread)
{
Status = NtOpenThreadToken(GetCurrentThread(),
TOKEN_ADJUST_PRIVILEGES | TOKEN_QUERY,
FALSE,
&TokenHandle);
}
else
{
Status = NtOpenProcessToken(GetCurrentProcess(),
TOKEN_ADJUST_PRIVILEGES | TOKEN_QUERY,
&TokenHandle);
}
if (!NT_SUCCESS(Status))
{
WARN("Retrieving token handle failed (Status %x)
", Status);
return Status;
}
OldState.PrivilegeCount = 1;
NewState.PrivilegeCount = 1;
NewState.Privileges[0].Luid.LowPart = Privilege;
NewState.Privileges[0].Luid.HighPart = 0;
NewState.Privileges[0].Attributes = (Enable) ? SE_PRIVILEGE_ENABLED : 0;
Status = NtAdjustPrivilegesToken(TokenHandle,
FALSE,
&NewState,
sizeof(TOKEN_PRIVILEGES),
&OldState,
&ReturnLength);
NtClose (TokenHandle);
if (Status == STATUS_NOT_ALL_ASSIGNED)
{
TRACE("Failed to assign all privileges
");
return STATUS_PRIVILEGE_NOT_HELD;
}
if (!NT_SUCCESS(Status))
{
WARN("NtAdjustPrivilegesToken() failed (Status %x)
", Status);
return Status;
}
if (OldState.PrivilegeCount == 0)
*Enabled = Enable;
else
*Enabled = (OldState.Privileges[0].Attributes & SE_PRIVILEGE_ENABLED);
return STATUS_SUCCESS;
}
haras
2008-11-12, 22:40
像这样写文章和研究的人应多点,受教了,多谢分享。顶
QIQI
2008-11-12, 22:44
只不是是无文档函数而已~还什么严格保密~可笑
Sysnap
2008-11-13, 08:33
WRK 是这样说的
NTSTATUS
RtlAdjustPrivilege(
ULONG Privilege,
BOOLEAN Enable,
BOOLEAN Client,
PBOOLEAN WasEnabled
)
/*++
Routine Description:
This procedure enables or disables a privilege process-wide.
Arguments:
Privilege - The lower 32-bits of the privilege ID to be enabled or
disabled. The upper 32-bits is assumed to be zero.
Enable - A boolean indicating whether the privilege is to be enabled
or disabled. TRUE indicates the privilege is to be enabled.
FALSE indicates the privilege is to be disabled.
Client - A boolean indicating whether the privilege should be adjusted
in a client token or the process's own token. TRUE indicates
the client's token should be used (and an error returned if there
is no client token). FALSE indicates the process's token should
be used.
WasEnabled - points to a boolean to receive an indication of whether
the privilege was previously enabled or disabled. TRUE indicates
the privilege was previously enabled. FALSE indicates the privilege
was previously disabled. This value is useful for returning the
privilege to its original state after using it.
Return Value:
STATUS_SUCCESS - The privilege has been successfully enabled or disabled.
STATUS_PRIVILEGE_NOT_HELD - The privilege is not held by the specified context.
Other status values as may be returned by:
NtOpenProcessToken()
NtAdjustPrivilegesToken()
--*/
{
NTSTATUS
Status,
TmpStatus;
HANDLE
Token;
LUID
LuidPrivilege;
PTOKEN_PRIVILEGES
NewPrivileges,
OldPrivileges;
ULONG
Length;
UCHAR
Buffer1[sizeof(TOKEN_PRIVILEGES)+
((1-ANYSIZE_ARRAY)*sizeof(LUID_AND_ATTRIBUTES))],
Buffer2[sizeof(TOKEN_PRIVILEGES)+
((1-ANYSIZE_ARRAY)*sizeof(LUID_AND_ATTRIBUTES))];
RTL_PAGED_CODE();
NewPrivileges = (PTOKEN_PRIVILEGES)Buffer1;
OldPrivileges = (PTOKEN_PRIVILEGES)Buffer2;
//
// Open the appropriate token...
//
if (Client == TRUE) {
Status = NtOpenThreadToken(
NtCurrentThread(),
TOKEN_ADJUST_PRIVILEGES | TOKEN_QUERY,
FALSE,
&Token
);
} else {
Status = NtOpenProcessToken(
NtCurrentProcess(),
TOKEN_ADJUST_PRIVILEGES | TOKEN_QUERY,
&Token
);
}
if (!NT_SUCCESS(Status)) {
return(Status);
}
//
// Initialize the privilege adjustment structure
//
LuidPrivilege = RtlConvertUlongToLuid(Privilege);
NewPrivileges->PrivilegeCount = 1;
NewPrivileges->Privileges[0].Luid = LuidPrivilege;
NewPrivileges->Privileges[0].Attributes = Enable ? SE_PRIVILEGE_ENABLED : 0;
//
// Adjust the privilege
//
Status = NtAdjustPrivilegesToken(
Token, // TokenHandle
FALSE, // DisableAllPrivileges
NewPrivileges, // NewPrivileges
sizeof(Buffer1), // BufferLength
OldPrivileges, // PreviousState (OPTIONAL)
&Length // ReturnLength
);
TmpStatus = NtClose(Token);
ASSERT(NT_SUCCESS(TmpStatus));
//
// Map the success code NOT_ALL_ASSIGNED to an appropriate error
// since we're only trying to adjust the one privilege.
//
if (Status == STATUS_NOT_ALL_ASSIGNED) {
Status = STATUS_PRIVILEGE_NOT_HELD;
}
if (NT_SUCCESS(Status)) {
//
// If there are no privileges in the previous state, there were
// no changes made. The previous state of the privilege
// is whatever we tried to change it to.
//
if (OldPrivileges->PrivilegeCount == 0) {
(*WasEnabled) = Enable;
} else {
(*WasEnabled) =
(OldPrivileges->Privileges[0].Attributes & SE_PRIVILEGE_ENABLED)
? TRUE : FALSE;
}
}
return(Status);
}