glColorMask

王朝百科·作者佚名  2010-03-06  
宽屏版  字体: |||超大  

glColorMask

NAME

glColorMask - enable and disable writing of frame buffer color components

C SPECIFICATION

void glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha )

PARAMETERS

red, green, blue, alpha ?

Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The default values are all GL_TRUE, indicating that the color components can be written.

DESCRIPTION

glColorMask specifies whether the individual color components in the frame buffer can or cannot be written. If red is GL_FALSE, for example, no change is made to the red component of any pixel in any of the color buffers, regardless of the drawing operation attempted.

Changes to individual bits of components cannot be controlled. Rather, changes are either enabled or disabled for entire color components.

ERRORS

GL_INVALID_OPERATION is generated if glColorMask is called between a call to glBegin and the corresponding call to glEnd.

ASSOCIATED GETS

glGet with argument GL_COLOR_WRITEMASK

glGet with argument GL_RGBA_MODE

SEE ALSO

"glColor" , "glIndex" , "glIndexMask" , "glDepthMask" , "glStencilMask"

 
免责声明:本文为网络用户发布,其观点仅代表作者个人观点,与本站无关,本站仅提供信息存储服务。文中陈述内容未经本站证实,其真实性、完整性、及时性本站不作任何保证或承诺,请读者仅作参考,并请自行核实相关内容。
 
© 2005- 王朝百科 版权所有